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1. Buff/nerfmix for piratethings - in Player Features and Ideas Discussion [original thread]
I think it is good as it is now. Instead of can flipping noobs you can now duel other good players instead of bashing noobs.
- by Luke Hammarskjold - at 2013.05.12 10:01:00
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2. Odyssey and colour blind pilots - in Player Features and Ideas Discussion [original thread]
well, I also have this problem, although I prefer to call it "colourish differentsightness" :) I EVE I can get trough, but I know how f*+* frustrating it is when you know there should be something on the screen but you cant see it :D +1 for this...
- by Luke Hammarskjold - at 2013.05.11 20:20:00
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3. Ammo Changes - in Player Features and Ideas Discussion [original thread]
Freya Kaundur wrote: people are mad because they can not brainlessly press f1 all day and not have to worry about cap. and they also dont want to train there leet cap skills past 4. and did i mention they are lowering large laser cap usage. ama...
- by Luke Hammarskjold - at 2013.05.03 21:24:00
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4. Ammo Changes - in Player Features and Ideas Discussion [original thread]
Mole Guy wrote: you are officially booted off of your own post. i wouldnt insult horrible ideas by putting this in the same catagory as they are. this is crap. tell me something. how does aiming a light (instantaneous travel speed) become aff...
- by Luke Hammarskjold - at 2013.05.03 21:13:00
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5. Ammo Changes - in Player Features and Ideas Discussion [original thread]
Hey all, since the announcement of the Oddysey changes, there have been quite a few complaints especially the ammar have been hit quite hard - cap use bonus removed, resistance bonus made smaller and less low slots (although my bellowed typhoon a...
- by Luke Hammarskjold - at 2013.05.03 10:30:00
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6. [IDEA] Adjusting the training time multipliers for turret range skills - in Player Features and Ideas Discussion [original thread]
I was thinking the exact same thing a few days ago. +1 for the idea
- by Luke Hammarskjold - at 2013.04.29 14:56:00
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7. T1 (and JF) Freighter balance - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Luke Hammarskjold wrote: At least I will have a choice. At the moment there is no real choice, if you autopilot or if you are present there is not much you can do against bumping and ganking. And for your info, my freigh...
- by Luke Hammarskjold - at 2013.04.29 04:47:00
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8. Ship Crew - in Player Features and Ideas Discussion [original thread]
"A captain is the first to get to the only escape pod and GTFO." Hahahaha :D
- by Luke Hammarskjold - at 2013.04.29 04:06:00
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9. T1 (and JF) Freighter balance - in Player Features and Ideas Discussion [original thread]
Shani Mukantagara wrote: Luke Hammarskjold wrote: Well, what im more bothered with freighters is they have chance of survival if they get attacked (and lets assume the attackers know a bit what they do). And i also agree you cant just buff t...
- by Luke Hammarskjold - at 2013.04.28 17:11:00
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10. T1 (and JF) Freighter balance - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Luke Hammarskjold wrote: Well, what im more bothered with freighters is they have chance of survival if they get attacked (and lets assume the attackers know a bit what they do). And i also agree you cant just buff them, i...
- by Luke Hammarskjold - at 2013.04.28 17:05:00
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11. make the titans active again - in EVE General Discussion [original thread]
Well, I agree with the poster that the titans atm are just pittyful. Eve should be more about quality than quantity.
- by Luke Hammarskjold - at 2013.04.28 16:59:00
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12. T1 (and JF) Freighter balance - in Player Features and Ideas Discussion [original thread]
Dave Stark wrote: Luke Hammarskjold wrote: Well, what im more bothered with freighters is they have chance of survival if they get attacked (and lets assume the attackers know a bit what they do). And i also agree you cant just buff them, it...
- by Luke Hammarskjold - at 2013.04.27 13:19:00
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13. T1 (and JF) Freighter balance - in Player Features and Ideas Discussion [original thread]
Well, what im more bothered with freighters is they have chance of survival if they get attacked (and lets assume the attackers know a bit what they do). And i also agree you cant just buff them, it should still be possible to take them down. But ...
- by Luke Hammarskjold - at 2013.04.27 11:08:00
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14. T1 (and JF) Freighter balance - in Player Features and Ideas Discussion [original thread]
Easy fix: Option A: 1. Add high, low and mid slots (with some restrictions) 2. Reduce cargo so you will still be able to have the same amount of cargo as before, if you put cargo expanders in all low slots and cargo optimization rigs. 3. Buff shie...
- by Luke Hammarskjold - at 2013.04.26 13:48:00
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15. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
This is f*** unfair. Im a fairly new player and slowly progressing to a dread and now you tell me all the older players had to pay 1 bill for 3 rigs and ill have to pay 4,5 bil if I will want to have the same thing??? Seriously, you are really try...
- by Luke Hammarskjold - at 2013.04.24 07:02:00
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16. Fix MWD + Cloak nonsense. We want pvp. - in Player Features and Ideas Discussion [original thread]
Lol, didnt read something so amusing in the last month. I suggest getting some friends to help you with the camp. And believe me, if they would cancle the mwd+cloak trick, low sec would be a much lonlier place and you would have even less targets....
- by Luke Hammarskjold - at 2013.04.15 10:15:00
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17. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
The more times i read the post, the more I think the minmatar don't really need any rebalancing...
- by Luke Hammarskjold - at 2013.04.14 18:58:00
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18. CSM: Anyone opposed to the new Armageddon? - in Player Features and Ideas Discussion [original thread]
I actually think the armageddon will get better because of this, but I admit I never flew one.
- by Luke Hammarskjold - at 2013.04.13 09:05:00
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19. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
You could at least give it 125 drone bandwidth and 175 drone bay so its comparable to the geddon...
- by Luke Hammarskjold - at 2013.04.12 20:25:00
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20. Problems with exploration, I hope Odyssey addresses some of these. - in Player Features and Ideas Discussion [original thread]
Really like your idea. I also don't get the "lost in space" feeling and this would certainly help it.
- by Luke Hammarskjold - at 2013.04.12 20:11:00
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